// // Copyright 2020 Electronic Arts Inc. // // TiberianDawn.DLL and RedAlert.dll and corresponding source code is free // software: you can redistribute it and/or modify it under the terms of // the GNU General Public License as published by the Free Software Foundation, // either version 3 of the License, or (at your option) any later version. // TiberianDawn.DLL and RedAlert.dll and corresponding source code is distributed // in the hope that it will be useful, but with permitted additional restrictions // under Section 7 of the GPL. See the GNU General Public License in LICENSE.TXT // distributed with this program. You should have received a copy of the // GNU General Public License along with permitted additional restrictions // with this program. If not, see https://github.com/electronicarts/CnC_Remastered_Collection /* $Header: /CounterStrike/CRCPIPE.H 1 3/03/97 10:24a Joe_bostic $ */ /*********************************************************************************************** *** C O N F I D E N T I A L --- W E S T W O O D S T U D I O S *** *********************************************************************************************** * * * Project Name : Command & Conquer * * * * File Name : CRCPIPE.H * * * * Programmer : Joe L. Bostic * * * * Start Date : 06/30/96 * * * * Last Update : June 30, 1996 [JLB] * * * *---------------------------------------------------------------------------------------------* * Functions: * * - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef CRCPIPE_H #define CRCPIPE_H #include "pipe.h" #include "crc.h" /* ** This class doesn't modify the data being piped through, but it does examine it and build ** a CRC value from the data. */ class CRCPipe : public Pipe { public: CRCPipe(void) {} virtual int Put(void const * source, int slen); // Fetch the CRC value. long Result(void) const; protected: CRCEngine CRC; private: CRCPipe(CRCPipe & rvalue); CRCPipe & operator = (CRCPipe const & pipe); }; #endif