// // Copyright 2020 Electronic Arts Inc. // // TiberianDawn.DLL and RedAlert.dll and corresponding source code is free // software: you can redistribute it and/or modify it under the terms of // the GNU General Public License as published by the Free Software Foundation, // either version 3 of the License, or (at your option) any later version. // TiberianDawn.DLL and RedAlert.dll and corresponding source code is distributed // in the hope that it will be useful, but with permitted additional restrictions // under Section 7 of the GPL. See the GNU General Public License in LICENSE.TXT // distributed with this program. You should have received a copy of the // GNU General Public License along with permitted additional restrictions // with this program. If not, see https://github.com/electronicarts/CnC_Remastered_Collection /* $Header: /CounterStrike/BLWSTRAW.H 1 3/03/97 10:24a Joe_bostic $ */ /*********************************************************************************************** *** C O N F I D E N T I A L --- W E S T W O O D S T U D I O S *** *********************************************************************************************** * * * Project Name : Command & Conquer * * * * File Name : BLWSTRAW.H * * * * Programmer : Joe L. Bostic * * * * Start Date : 07/02/96 * * * * Last Update : July 2, 1996 [JLB] * * * *---------------------------------------------------------------------------------------------* * Functions: * * - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef BLWSTRAW_H #define BLWSTRAW_H #include "straw.h" #include "blowfish.h" /* ** Performs Blowfish encryption/decryption to the data that is drawn through this straw. The ** process is controlled by the key which must be submitted to the class before any data ** manipulation will occur. The Blowfish algorithm is symmetric, thus the same key is used ** for encryption as is for decryption. */ class BlowStraw : public Straw { public: typedef enum CryptControl { ENCRYPT, DECRYPT } CryptControl; BlowStraw(CryptControl control) : BF(NULL), Counter(0), Control(control) {} virtual ~BlowStraw(void) {delete BF;BF = NULL;} virtual int Get(void * source, int slen); // Submit key for blowfish engine. void Key(void const * key, int length); protected: /* ** The Blowfish engine used for encryption/decryption. If this pointer is ** NULL, then this indicates that the blowfish engine is not active and no ** key has been submitted. All data would pass through this straw unchanged ** in that case. */ BlowfishEngine * BF; private: char Buffer[8]; int Counter; CryptControl Control; BlowStraw(BlowStraw & rvalue); BlowStraw & operator = (BlowStraw const & straw); }; #endif