// // Copyright 2020 Electronic Arts Inc. // // TiberianDawn.DLL and RedAlert.dll and corresponding source code is free // software: you can redistribute it and/or modify it under the terms of // the GNU General Public License as published by the Free Software Foundation, // either version 3 of the License, or (at your option) any later version. // TiberianDawn.DLL and RedAlert.dll and corresponding source code is distributed // in the hope that it will be useful, but with permitted additional restrictions // under Section 7 of the GPL. See the GNU General Public License in LICENSE.TXT // distributed with this program. You should have received a copy of the // GNU General Public License along with permitted additional restrictions // with this program. If not, see https://github.com/electronicarts/CnC_Remastered_Collection /* $Header: /CounterStrike/BENCH.H 1 3/03/97 10:24a Joe_bostic $ */ /*********************************************************************************************** *** C O N F I D E N T I A L --- W E S T W O O D S T U D I O S *** *********************************************************************************************** * * * Project Name : Command & Conquer * * * * File Name : BENCH.H * * * * Programmer : Joe L. Bostic * * * * Start Date : 07/17/96 * * * * Last Update : July 17, 1996 [JLB] * * * *---------------------------------------------------------------------------------------------* * Functions: * * - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef BENCH_H #define BENCH_H #if (0) #include "mpu.h" #include "ftimer.h" /* ** The "bool" integral type was defined by the C++ committee in ** November of '94. Until the compiler supports this, use the following ** definition. */ #ifndef __BORLANDC__ #ifndef TRUE_FALSE_DEFINED #define TRUE_FALSE_DEFINED enum {false=0,true=1}; typedef int bool; #endif #endif /* ** This is a timer access object that will fetch the internal Pentium ** clock value. */ class PentiumTimerClass { public: unsigned long operator () (void) const {unsigned long h;unsigned long l = Get_CPU_Clock(h);return((l >> 4) | (h << 28));} operator unsigned long (void) const {unsigned long h;unsigned long l = Get_CPU_Clock(h);return((l >> 4) | (h << 28));} }; /* ** A performance tracking tool object. It is used to track elapsed time. Unlike a simple clock, this ** class will keep a running average of the duration. Typical use of this would be to benchmark some ** process that occurs multiple times. By benchmarking an average time, inconsistencies in a particular ** run can be overcome. */ class Benchmark { public: Benchmark(void); void Begin(bool reset=false); void End(void); void Reset(void); unsigned long Value(void) const; unsigned long Count(void) const {return(TotalCount);} private: /* ** The maximum number of events to keep running average of. If ** events exceed this number, then older events drop off the ** accumulated time. This number needs to be as small as ** is reasonable. The larger this number gets, the less magnitude ** that the benchmark timer can handle. Example; At a value of ** 256, the magnitude of the timer can only be 24 bits. */ enum {MAXIMUM_EVENT_COUNT=256}; /* ** This is the timer the is used to clock the events. */ BasicTimerClass Clock; /* ** The total time off all events tracked so far. */ unsigned long Average; /* ** The total number of events tracked so far. */ unsigned long Counter; /* ** Absolute total number of events (possibly greater than the ** number of events tracked in the average). */ unsigned long TotalCount; }; #endif #endif