// // Copyright 2020 Electronic Arts Inc. // // TiberianDawn.DLL and RedAlert.dll and corresponding source code is free // software: you can redistribute it and/or modify it under the terms of // the GNU General Public License as published by the Free Software Foundation, // either version 3 of the License, or (at your option) any later version. // TiberianDawn.DLL and RedAlert.dll and corresponding source code is distributed // in the hope that it will be useful, but with permitted additional restrictions // under Section 7 of the GPL. See the GNU General Public License in LICENSE.TXT // distributed with this program. You should have received a copy of the // GNU General Public License along with permitted additional restrictions // with this program. If not, see https://github.com/electronicarts/CnC_Remastered_Collection /* $Header: /CounterStrike/B64PIPE.H 1 3/03/97 10:24a Joe_bostic $ */ /*********************************************************************************************** *** C O N F I D E N T I A L --- W E S T W O O D S T U D I O S *** *********************************************************************************************** * * * Project Name : Command & Conquer * * * * File Name : B64PIPE.H * * * * Programmer : Joe L. Bostic * * * * Start Date : 06/30/96 * * * * Last Update : June 30, 1996 [JLB] * * * *---------------------------------------------------------------------------------------------* * Functions: * * - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef B64PIPE_H #define B64PIPE_H #include "pipe.h" /* ** This class performs Base64 encoding/decoding to the data that is piped through. Note that ** encoded data will grow in size by about 30%. The reverse occurs when decoding. */ class Base64Pipe : public Pipe { public: typedef enum CodeControl { ENCODE, DECODE } CodeControl; Base64Pipe(CodeControl control) : Control(control), Counter(0) {} virtual int Flush(void); virtual int Put(void const * source, int slen); private: /* ** Indicates if this is for encoding or decoding of Base64 data. */ CodeControl Control; /* ** The counter of the number of accumulated bytes pending for processing. */ int Counter; /* ** Buffer that holds the Base64 coded bytes. This will be the staging buffer if ** this is for a decoding process. Otherwise, it will be used as a scratch buffer. */ char CBuffer[4]; /* ** Buffer that holds the plain bytes. This will be the staging buffer if this ** is for an encoding process. Otherwise, it will be used as a scratch buffer. */ char PBuffer[3]; /* ** Explicitly disable the copy constructor and the assignment operator. */ Base64Pipe(Base64Pipe & rvalue); Base64Pipe & operator = (Base64Pipe const & pipe); }; #endif