// // Copyright 2020 Electronic Arts Inc. // // The Command & Conquer Map Editor and corresponding source code is free // software: you can redistribute it and/or modify it under the terms of // the GNU General Public License as published by the Free Software Foundation, // either version 3 of the License, or (at your option) any later version. // The Command & Conquer Map Editor and corresponding source code is distributed // in the hope that it will be useful, but with permitted additional restrictions // under Section 7 of the GPL. See the GNU General Public License in LICENSE.TXT // distributed with this program. You should have received a copy of the // GNU General Public License along with permitted additional restrictions // with this program. If not, see https://github.com/electronicarts/CnC_Remastered_Collection using MobiusEditor.Model; using MobiusEditor.Utility; using System.Collections.Generic; using System.Linq; using System.Reflection; namespace MobiusEditor.TiberianDawn { public static class TheaterTypes { private static readonly IEnumerable commonTilesets = new string[] { "TD_Units", "TD_Structures", "TD_VFX", "Common_VFX" }; public static readonly TheaterType Desert = new TheaterType(0, "desert", "TD_Terrain_Desert".Yield().Concat(commonTilesets)); public static readonly TheaterType Temperate = new TheaterType(2, "temperate", "TD_Terrain_Temperate".Yield().Concat(commonTilesets)); public static readonly TheaterType Winter = new TheaterType(2, "winter", "TD_Terrain_Winter".Yield().Concat(commonTilesets)); private static TheaterType[] Types; static TheaterTypes() { Types = (from field in typeof(TheaterTypes).GetFields(BindingFlags.Static | BindingFlags.Public) where field.IsInitOnly && typeof(TheaterType).IsAssignableFrom(field.FieldType) select field.GetValue(null) as TheaterType).ToArray(); } public static IEnumerable GetTypes() { return Types; } } }