// This file is provided under The MIT License as part of Steamworks.NET. // Copyright (c) 2013-2019 Riley Labrecque // Please see the included LICENSE.txt for additional information. // This file is automatically generated. // Changes to this file will be reverted when you update Steamworks.NET #if UNITY_ANDROID || UNITY_IOS || UNITY_TIZEN || UNITY_TVOS || UNITY_WEBGL || UNITY_WSA || UNITY_PS4 || UNITY_WII || UNITY_XBOXONE || UNITY_SWITCH #define DISABLESTEAMWORKS #endif #if !DISABLESTEAMWORKS using System.Runtime.InteropServices; using IntPtr = System.IntPtr; namespace Steamworks { public static class SteamMusicRemote { /// /// Service Definition /// public static bool RegisterSteamMusicRemote(string pchName) { InteropHelp.TestIfAvailableClient(); using (var pchName2 = new InteropHelp.UTF8StringHandle(pchName)) { return NativeMethods.ISteamMusicRemote_RegisterSteamMusicRemote(CSteamAPIContext.GetSteamMusicRemote(), pchName2); } } public static bool DeregisterSteamMusicRemote() { InteropHelp.TestIfAvailableClient(); return NativeMethods.ISteamMusicRemote_DeregisterSteamMusicRemote(CSteamAPIContext.GetSteamMusicRemote()); } public static bool BIsCurrentMusicRemote() { InteropHelp.TestIfAvailableClient(); return NativeMethods.ISteamMusicRemote_BIsCurrentMusicRemote(CSteamAPIContext.GetSteamMusicRemote()); } public static bool BActivationSuccess(bool bValue) { InteropHelp.TestIfAvailableClient(); return NativeMethods.ISteamMusicRemote_BActivationSuccess(CSteamAPIContext.GetSteamMusicRemote(), bValue); } public static bool SetDisplayName(string pchDisplayName) { InteropHelp.TestIfAvailableClient(); using (var pchDisplayName2 = new InteropHelp.UTF8StringHandle(pchDisplayName)) { return NativeMethods.ISteamMusicRemote_SetDisplayName(CSteamAPIContext.GetSteamMusicRemote(), pchDisplayName2); } } public static bool SetPNGIcon_64x64(byte[] pvBuffer, uint cbBufferLength) { InteropHelp.TestIfAvailableClient(); return NativeMethods.ISteamMusicRemote_SetPNGIcon_64x64(CSteamAPIContext.GetSteamMusicRemote(), pvBuffer, cbBufferLength); } /// /// Abilities for the user interface /// public static bool EnablePlayPrevious(bool bValue) { InteropHelp.TestIfAvailableClient(); return NativeMethods.ISteamMusicRemote_EnablePlayPrevious(CSteamAPIContext.GetSteamMusicRemote(), bValue); } public static bool EnablePlayNext(bool bValue) { InteropHelp.TestIfAvailableClient(); return NativeMethods.ISteamMusicRemote_EnablePlayNext(CSteamAPIContext.GetSteamMusicRemote(), bValue); } public static bool EnableShuffled(bool bValue) { InteropHelp.TestIfAvailableClient(); return NativeMethods.ISteamMusicRemote_EnableShuffled(CSteamAPIContext.GetSteamMusicRemote(), bValue); } public static bool EnableLooped(bool bValue) { InteropHelp.TestIfAvailableClient(); return NativeMethods.ISteamMusicRemote_EnableLooped(CSteamAPIContext.GetSteamMusicRemote(), bValue); } public static bool EnableQueue(bool bValue) { InteropHelp.TestIfAvailableClient(); return NativeMethods.ISteamMusicRemote_EnableQueue(CSteamAPIContext.GetSteamMusicRemote(), bValue); } public static bool EnablePlaylists(bool bValue) { InteropHelp.TestIfAvailableClient(); return NativeMethods.ISteamMusicRemote_EnablePlaylists(CSteamAPIContext.GetSteamMusicRemote(), bValue); } /// /// Status /// public static bool UpdatePlaybackStatus(AudioPlayback_Status nStatus) { InteropHelp.TestIfAvailableClient(); return NativeMethods.ISteamMusicRemote_UpdatePlaybackStatus(CSteamAPIContext.GetSteamMusicRemote(), nStatus); } public static bool UpdateShuffled(bool bValue) { InteropHelp.TestIfAvailableClient(); return NativeMethods.ISteamMusicRemote_UpdateShuffled(CSteamAPIContext.GetSteamMusicRemote(), bValue); } public static bool UpdateLooped(bool bValue) { InteropHelp.TestIfAvailableClient(); return NativeMethods.ISteamMusicRemote_UpdateLooped(CSteamAPIContext.GetSteamMusicRemote(), bValue); } /// /// volume is between 0.0 and 1.0 /// public static bool UpdateVolume(float flValue) { InteropHelp.TestIfAvailableClient(); return NativeMethods.ISteamMusicRemote_UpdateVolume(CSteamAPIContext.GetSteamMusicRemote(), flValue); } /// /// Current Entry /// public static bool CurrentEntryWillChange() { InteropHelp.TestIfAvailableClient(); return NativeMethods.ISteamMusicRemote_CurrentEntryWillChange(CSteamAPIContext.GetSteamMusicRemote()); } public static bool CurrentEntryIsAvailable(bool bAvailable) { InteropHelp.TestIfAvailableClient(); return NativeMethods.ISteamMusicRemote_CurrentEntryIsAvailable(CSteamAPIContext.GetSteamMusicRemote(), bAvailable); } public static bool UpdateCurrentEntryText(string pchText) { InteropHelp.TestIfAvailableClient(); using (var pchText2 = new InteropHelp.UTF8StringHandle(pchText)) { return NativeMethods.ISteamMusicRemote_UpdateCurrentEntryText(CSteamAPIContext.GetSteamMusicRemote(), pchText2); } } public static bool UpdateCurrentEntryElapsedSeconds(int nValue) { InteropHelp.TestIfAvailableClient(); return NativeMethods.ISteamMusicRemote_UpdateCurrentEntryElapsedSeconds(CSteamAPIContext.GetSteamMusicRemote(), nValue); } public static bool UpdateCurrentEntryCoverArt(byte[] pvBuffer, uint cbBufferLength) { InteropHelp.TestIfAvailableClient(); return NativeMethods.ISteamMusicRemote_UpdateCurrentEntryCoverArt(CSteamAPIContext.GetSteamMusicRemote(), pvBuffer, cbBufferLength); } public static bool CurrentEntryDidChange() { InteropHelp.TestIfAvailableClient(); return NativeMethods.ISteamMusicRemote_CurrentEntryDidChange(CSteamAPIContext.GetSteamMusicRemote()); } /// /// Queue /// public static bool QueueWillChange() { InteropHelp.TestIfAvailableClient(); return NativeMethods.ISteamMusicRemote_QueueWillChange(CSteamAPIContext.GetSteamMusicRemote()); } public static bool ResetQueueEntries() { InteropHelp.TestIfAvailableClient(); return NativeMethods.ISteamMusicRemote_ResetQueueEntries(CSteamAPIContext.GetSteamMusicRemote()); } public static bool SetQueueEntry(int nID, int nPosition, string pchEntryText) { InteropHelp.TestIfAvailableClient(); using (var pchEntryText2 = new InteropHelp.UTF8StringHandle(pchEntryText)) { return NativeMethods.ISteamMusicRemote_SetQueueEntry(CSteamAPIContext.GetSteamMusicRemote(), nID, nPosition, pchEntryText2); } } public static bool SetCurrentQueueEntry(int nID) { InteropHelp.TestIfAvailableClient(); return NativeMethods.ISteamMusicRemote_SetCurrentQueueEntry(CSteamAPIContext.GetSteamMusicRemote(), nID); } public static bool QueueDidChange() { InteropHelp.TestIfAvailableClient(); return NativeMethods.ISteamMusicRemote_QueueDidChange(CSteamAPIContext.GetSteamMusicRemote()); } /// /// Playlist /// public static bool PlaylistWillChange() { InteropHelp.TestIfAvailableClient(); return NativeMethods.ISteamMusicRemote_PlaylistWillChange(CSteamAPIContext.GetSteamMusicRemote()); } public static bool ResetPlaylistEntries() { InteropHelp.TestIfAvailableClient(); return NativeMethods.ISteamMusicRemote_ResetPlaylistEntries(CSteamAPIContext.GetSteamMusicRemote()); } public static bool SetPlaylistEntry(int nID, int nPosition, string pchEntryText) { InteropHelp.TestIfAvailableClient(); using (var pchEntryText2 = new InteropHelp.UTF8StringHandle(pchEntryText)) { return NativeMethods.ISteamMusicRemote_SetPlaylistEntry(CSteamAPIContext.GetSteamMusicRemote(), nID, nPosition, pchEntryText2); } } public static bool SetCurrentPlaylistEntry(int nID) { InteropHelp.TestIfAvailableClient(); return NativeMethods.ISteamMusicRemote_SetCurrentPlaylistEntry(CSteamAPIContext.GetSteamMusicRemote(), nID); } public static bool PlaylistDidChange() { InteropHelp.TestIfAvailableClient(); return NativeMethods.ISteamMusicRemote_PlaylistDidChange(CSteamAPIContext.GetSteamMusicRemote()); } } } #endif // !DISABLESTEAMWORKS