Uncommented IsBoxing check

- Similar to when infantry are firing, they shouldn't be moving when they are boxing
This commit is contained in:
Martin Palko 2020-06-07 19:31:56 -04:00
parent a524bb91cb
commit 32b74ccefe

View file

@ -1269,7 +1269,7 @@ void InfantryClass::AI(void)
/*
** Perform movement operations at this time.
*/
if (!IsFiring /*&& !IsBoxing*/) {
if (!IsFiring && !IsBoxing) {
if (!IsDriving) {
/*