CnC_Remastered_Collection/REDALERT/NULLCONN.H

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//
// Copyright 2020 Electronic Arts Inc.
//
// TiberianDawn.DLL and RedAlert.dll and corresponding source code is free
// software: you can redistribute it and/or modify it under the terms of
// the GNU General Public License as published by the Free Software Foundation,
// either version 3 of the License, or (at your option) any later version.
// TiberianDawn.DLL and RedAlert.dll and corresponding source code is distributed
// in the hope that it will be useful, but with permitted additional restrictions
// under Section 7 of the GPL. See the GNU General Public License in LICENSE.TXT
// distributed with this program. You should have received a copy of the
// GNU General Public License along with permitted additional restrictions
// with this program. If not, see https://github.com/electronicarts/CnC_Remastered_Collection
/* $Header: /CounterStrike/NULLCONN.H 1 3/03/97 10:25a Joe_bostic $ */
/***************************************************************************
** C O N F I D E N T I A L --- W E S T W O O D S T U D I O S **
***************************************************************************
* *
* Project Name : Command & Conquer *
* *
* File Name : NULLCONN.H *
* *
* Programmer : Bill Randolph *
* *
* Start Date : December 19, 1994 *
* *
* Last Update : April 3, 1995 [BR] *
* *
*-------------------------------------------------------------------------*
* *
* This is the Connection Class for a NULL-Modem connection. It inherits *
* a Queue, PacketBuf, timeout variables from ConnectionClass. It *
* inherits its Send_/Receive_/Get_Packet functions, and the non-sequenced *
* ACK/Retry logic in Service_Send_Queue & Service_Receive_Queue from *
* ConnectionClass. *
* *
* - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
#ifndef NULLCONN_H
#define NULLCONN_H
/*
********************************* Includes **********************************
*/
#include "connect.h"
//#include "commlib.h"
/*
********************************** Defines **********************************
*/
#define PACKET_SERIAL_START 0xDABD
#define PACKET_SERIAL_VERIFY 0xDEAF
#define PACKET_SERIAL_OVERHEAD_SIZE (sizeof( SerialHeaderType ) + sizeof( SerialCRCType ))
typedef struct {
unsigned short MagicNumber;
unsigned short Length;
unsigned short MagicNumber2;
} SerialHeaderType;
typedef struct {
int SerialCRC;
} SerialCRCType;
/*
***************************** Class Declaration *****************************
*/
class NullModemConnClass : public ConnectionClass
{
/*
---------------------------- Public Interface ----------------------------
*/
public:
/*.....................................................................
Constructor/destructor.
.....................................................................*/
NullModemConnClass (int numsend, int numrecieve, int maxlen,
unsigned short magicnum);
virtual ~NullModemConnClass ();
/*.....................................................................
Initialization.
.....................................................................*/
#ifdef WIN32
void Init (HANDLE port_handle);
#else //WIN32
void Init (PORT *port);
#endif //WIN32
/*.....................................................................
Utility routines.
.....................................................................*/
unsigned long Actual_Max_Packet (void) { return (MaxPacketLen +
(sizeof(SerialHeaderType)) + sizeof(int) + sizeof (char)); }
/*.....................................................................
This routine computes a CRC value for the given buffer.
.....................................................................*/
static int Compute_CRC(char *buf, int buflen);
/*.....................................................................
This routine returns the number of bytes extra added the packet
for communication.
.....................................................................*/
static int Packet_Overhead_Size( void );
/*
--------------------------- Private Interface ----------------------------
*/
protected:
/*.....................................................................
This routine actually performs a hardware-dependent data send.
.....................................................................*/
virtual int Send (char *buf, int buflen, void *extrabuf, int extralen);
#ifdef WIN32
/*
** This is the winsoze port handle
*/
HANDLE PortHandle;
#else //WIN32
/*.....................................................................
This is the PORT value used by the GreenLeaf calls.
.....................................................................*/
PORT *Port;
#endif //WIN32
/*.....................................................................
This buffer is a staging area for data sent out; it includes the
packet sent by the parent class (which includes the application's
packet, plus the CommHeaderType header), plus:
- 2-byte buffer start ID
- 2-byte length
- 4-byte CRC value (at the end of the buffer)
This is the actual packet that gets sent across the serial line.
.....................................................................*/
char *SendBuf;
};
#endif
/************************** end of nullconn.h ******************************/