mirror of
https://github.com/electronicarts/CnC_Remastered_Collection
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53 lines
1.6 KiB
C#
53 lines
1.6 KiB
C#
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//
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// Copyright 2020 Electronic Arts Inc.
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//
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// The Command & Conquer Map Editor and corresponding source code is free
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// software: you can redistribute it and/or modify it under the terms of
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// the GNU General Public License as published by the Free Software Foundation,
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// either version 3 of the License, or (at your option) any later version.
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// The Command & Conquer Map Editor and corresponding source code is distributed
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// in the hope that it will be useful, but with permitted additional restrictions
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// under Section 7 of the GPL. See the GNU General Public License in LICENSE.TXT
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// distributed with this program. You should have received a copy of the
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// GNU General Public License along with permitted additional restrictions
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// with this program. If not, see https://github.com/electronicarts/CnC_Remastered_Collection
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using System.Collections.Generic;
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namespace MobiusEditor.TiberianDawn
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{
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public static class MissionTypes
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{
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private static readonly string[] Types = new string[]
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{
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"Sleep",
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"Attack",
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"Move",
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"Retreat",
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"Guard",
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"Sticky",
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"Enter",
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"Capture",
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"Harvest",
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"Area Guard",
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"Return",
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"Stop",
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"Ambush",
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"Hunt",
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"Timed Hunt",
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"Unload",
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"Sabotage",
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"Construction",
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"Selling",
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"Repair",
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"Rescue",
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"Missile"
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};
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public static IEnumerable<string> GetTypes()
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{
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return Types;
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}
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}
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}
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